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ECAI
2006
Springer
15 years 10 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
ASWEC
2001
IEEE
15 years 10 months ago
Extending the UML for Designing Jack Agents
Mainstreaming and industrialising agent technologies requires suitable methodological and technological support for the various engineering activities associated with managing the...
Michael Papasimeon, Clinton Heinze
ICMI
2000
Springer
171views Biometrics» more  ICMI 2000»
15 years 10 months ago
Gaze and Speech in Attentive User Interfaces
The trend toward pervasive computing necessitates finding and implementing appropriate ways for users to interact with devices. We believe the future of interaction with pervasive ...
Paul P. Maglio, Teenie Matlock, Christopher S. Cam...
MIDDLEWARE
2000
Springer
15 years 10 months ago
The Role of Software Architecture in Constraining Adaptation in Component-Based Middleware Platforms
Future middleware platforms will need to be more configurable in order to meet the demands of a wide variety of application domains. Furthermore, we believe that such platforms wil...
Gordon S. Blair, Lynne Blair, Valérie Issar...
ICML
1994
IEEE
15 years 10 months ago
Efficient Algorithms for Minimizing Cross Validation Error
Model selection is important in many areas of supervised learning. Given a dataset and a set of models for predicting with that dataset, we must choose the model which is expected...
Andrew W. Moore, Mary S. Lee