This paper proposes a novel framework for offline signature verification. Different from previous methods, our approach makes use of online handwriting instead of handwritten imag...
We study from a theoretical standpoint the ambiguities that occur when tracking a generic deformable surface under monocular perspective projection given 3?D to 2?D correspondence...
This paper addresses the problem of robust optimal multi-view triangulation. We propose an abstract framework, as well as a practical algorithm, which finds the best 3D reconstruc...
Our goal is to circumvent one of the roadblocks to using existing approaches for single-view recognition for achieving multi-view recognition, namely, the need for sufficient trai...
We propose a technique for cheap and efficient acquisition of mesostructure normal maps from specularities, which only requires a simple LCD monitor and a digital camera. Coded il...
Yannick Francken, Tom Cuypers, Tom Mertens, Jo Gie...