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» Interval Computations in Computer Vision
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MM
2005
ACM
192views Multimedia» more  MM 2005»
16 years 22 days ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
SIGGRAPH
1998
ACM
15 years 11 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer
BMVC
2010
15 years 5 months ago
Evaluation of dimensionality reduction methods for image auto-annotation
Image auto-annotation is a challenging task in computer vision. The goal of this task is to predict multiple words for generic images automatically. Recent state-of-theart methods...
Hideki Nakayama, Tatsuya Harada, Yasuo Kuniyoshi
TOG
2010
106views more  TOG 2010»
15 years 1 months ago
Accelerating spatially varying Gaussian filters
High-dimensional Gaussian filters, most notably the bilateral filter, are important tools for many computer graphics and vision tasks. In recent years, a number of techniques for ...
Jongmin Baek, David E. Jacobs
CVPR
2009
IEEE
17 years 2 months ago
Variational Layered Dynamic Textures
A dynamic texture is a generative model for video that treats the video as a sample from spatio-temporal stochastic process. One problem associated with the dynamic texture is t...
Antoni B. Chan, Nuno Vasconcelos