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» Interval Computations in Computer Vision
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ICPR
2006
IEEE
16 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
CVPR
2011
IEEE
14 years 10 months ago
A Novel Parametrization of the Perspective-Three-Point Problem for a Direct Computation of Absolute Camera Position and Orientat
The Perspective-Three-Point (P3P) problem aims at determining the position and orientation of the camera in the world reference frame from three 2D-3D point correspondences. This ...
Laurent Kneip, Davide Scaramuzza, Roland Siegwart
CHI
2006
ACM
16 years 7 months ago
Interacting with communication appliances: an evaluation of two computer vision-based selection techniques
Communication appliances, intended for home settings, require intuitive forms of interaction. Computer vision offers a potential solution, but is not yet sufficiently accurate.As ...
Jacob Eisenstein, Wendy E. Mackay
ECCV
2010
Springer
15 years 7 months ago
Efficient Computation of Scale-Space Features for Deformable Shape Correspondences
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
Tingbo Hou, Hong Qin
ICPR
2006
IEEE
16 years 8 months ago
Estimating the location of illuminants in realist master paintings Computer image analysis addresses a debate in art history of
In cast-shadow analysis one merely draws a line between each occluder and its associated shadow cast onto a different surface, possibly with wedges indicating precision. In some c...