: As mobile and embedded computing devices become more pervasive, it is becoming obvious that the nature of interactions between users and computers must evolve. Applications need ...
We present a finite element modeling based approach to compute strain patterns caused by facial deformation during expressions in videos. A sparse motion field computed through ...
Vasant Manohar, Matthew Shreve, Dmitry B. Goldgof,...
We describe a method for computing the likelihood that a completion joining two contour fragments passes through any given position and orientation in the image plane, that is, a m...
In this paper a framework for defining scale-spaces, based on the computational geometry concepts of α-shapes, is proposed. In this approach, objects (curves or surfaces) of incr...
Graphs are powerful data structures that have many attractive properties for object representation. However, some basic operations are difficult to define and implement, for ins...
Miquel Ferrer, Ernest Valveny, Francesc Serratosa,...