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IJCNN
2006
IEEE
16 years 17 days ago
Combining Multi-Frame Images for Enhancement Using Self-Delaying Dynamic Networks
Abstract— This paper presents the use of a newly created network structure known as a Self-Delaying Dynamic Network (SDN). The SDNs were created to process data which varies with...
Lewis Eric Hibell, Honghai Liu, David J. Brown
NPAR
2006
ACM
16 years 15 days ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
CGI
2003
IEEE
15 years 12 months ago
Interactive Transfer Function Modification For Volume Rendering Using Compressed Sample Runs
This paper describes a software-based method for interactive transfer function modification. Our approach exploits the fact that, in general, a user will rarely want to modify the...
Vivek Srivastava, Uday Chebrolu, Klaus Mueller
SIGGRAPH
2003
ACM
15 years 11 months ago
Cloth motion capture
Recent years have seen an increased interest in motion capture systems. Current systems, however, are limited to only a few degrees of freedom, so that effectively only the motion...
David Pritchard, Wolfgang Heidrich
CODES
2000
IEEE
15 years 11 months ago
Memory architecture for efficient utilization of SDRAM: a case study of the computation/memory access trade-off
This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...