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HT
2003
ACM
16 years 1 days ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
IMC
2003
ACM
16 years 1 days ago
Some findings on the network performance of broadband hosts
With the rapid growth in the popularity of and the research interest in peer-to-peer (P2P) systems, an interesting question is what the quality of network connectivity between pee...
Karthik Lakshminarayanan, Venkata N. Padmanabhan
KCAP
2003
ACM
16 years 1 days ago
Learner: a system for acquiring commonsense knowledge by analogy
One of the long-term goals of Artificial Intelligence is construction of a machine that is capable of reasoning about the everyday world the way humans are. In this paper, I fir...
Timothy Chklovski
HUMAN
2003
Springer
16 years 2 hour ago
Analysis of User Utility Function in the Combined Cellular/WLAN Environments
Recent advances in wireless networking technologies enabled nomadic users connected to the Internet anywhere from the outdoor environments such as airport, hotel, subway station, o...
Jae-Hwan Kim, Young Yong Kim
ICWE
2003
Springer
15 years 12 months ago
X-SHAAD: An XML Implementation for Hypermedia Systems Modeling through SHAAD
Abstract. In this paper we present an implementation using XML and Java (XSHAAD) based on a modular architecture of SHAAD to support a web-based Adaptive Hypermedia System. This ar...
David Mérida, Ramón Fabregat, Carlos...