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HT
2003
ACM
16 years 2 days ago
The ambient wood journals: replaying the experience
The Ambient Wood project aims to facilitate a learning experience using an adaptive infrastructure in an outdoor environment. This involves sensor technology, virtual world orches...
Mark J. Weal, Danius T. Michaelides, Mark K. Thomp...
141
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MM
2003
ACM
102views Multimedia» more  MM 2003»
16 years 2 days ago
A geographic redirection service for on-line games
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
SAC
2003
ACM
16 years 2 days ago
Managing Agent Life Cycles in Open Distributed Systems
Large scale open, heterogeneous, distributed environments such as the Internet, are the environments in which (intelligent) agents need to be able to function and survive. These e...
Frances M. T. Brazier, David G. A. Mobach, Benno J...
DIGRA
2003
Springer
16 years 1 days ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
EAGC
2003
Springer
16 years 1 days ago
A Grid Framework for Optimistic Resource Sharing
: Grids are gaining more importance in this era of Internet technology to maximize the use of resources such as hardware and software infrastructure. The grid provides a platform t...
Norlaily Yaacob, Rahat Iqbal