In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
`Embedded phenomena' is a learning technology framework in which simulated scientific phenomena are mapped onto the physical space of classrooms. Students monitor and control...
Recent publications indicate the importance of software engineering in the computer science curriculum. In this paper, we present the final part of software engineering education ...
Louwarnoud van der Duim, Jesper Andersson, Marco S...
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
The evaluation of new network server architectures is usually performed experimentally using either a simulator or a hardware prototype. Accurate simulation of the hardwaresoftwar...