Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Making sense of research literature is a complicated process that involves various information seeking and comprehension tasks. The lack of support for sensemaking in existing sys...
Emotional appeal is a key dimension in user experience that often goes unmeasured in most user-centered design projects. This paper presents preliminary work for developing a set ...
Effective mode-switching techniques provide users of tablet interfaces with access to a rich set of behaviors. While many researchers have studied the relative performance of mode...
We describe the development of a novel tangible interface we call the InterCUBE, a cube-shaped device with no external buttons or widgets. We study the implications of such a shape...