This paper documents the progression through 4 methods of orienting incoming students in the use of Syracuse University’s computer systems. It discuses design issues involving: ...
The paper presents a new 3D representation for visualizing large software systems. The origins of this representation can be directly traced to the SeeSoft metaphor. This work ext...
Interaction designers are increasingly faced with the challenge of creating interfaces that incorporate multiple input modalities, such as pen and speech, and span multiple device...
This paper presents a computer vision stereo based interface to navigate inside a 3-D Internet city, using body gestures. A wide-baseline stereo pair of cameras is used to obtain ...
Flavia Sparacino, Christopher Richard Wren, Ali Az...
The use of groupware, or collaborative work-supporting technologies, has become wide-spread, but many existing groupware systems are too difficult to integrate with domain-specifi...