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AVI
2008
15 years 9 months ago
Physical handles at the interactive surface: exploring tangibility and its benefits
In this paper we investigate tangible interaction on interactive tabletops. These afford the support and integration of physical artefacts for the manipulation of digital media. T...
Lucia Terrenghi, David S. Kirk, Hendrik Richter, S...
ACMIDC
2008
15 years 9 months ago
Tangible programming and informal science learning: making TUIs work for museums
In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
BCSHCI
2007
15 years 8 months ago
Encouraging witting participation and performance in digital live art
We describe a framework for characterizing people’s behavior with Digital Live Art. Our framework considers people’s wittingness, technical skill, and interpretive abilities i...
Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayl...
ICAD
2004
15 years 8 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...
GRAPHICSINTERFACE
2003
15 years 8 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin