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PUC
2002
135views more  PUC 2002»
15 years 6 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
SPE
1998
129views more  SPE 1998»
15 years 6 months ago
Timing Trials, or the Trials of Timing: Experiments with Scripting and User-Interface Languages
This paper describes some basic experiments to see how fast various popular scripting and user-interface languages run on a spectrum of representative tasks. We found enormous var...
Brian W. Kernighan, Christopher J. Van Wyk