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NETGAMES
2006
ACM
16 years 8 days ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
SIGMOD
2005
ACM
133views Database» more  SIGMOD 2005»
16 years 6 months ago
Constrained Optimalities in Query Personalization
Personalization is a powerful mechanism that helps users to cope with the abundance of information on the Web. Database query personalization achieves this by dynamically construc...
Georgia Koutrika, Yannis E. Ioannidis
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
15 years 11 months ago
Identifying a Company's Non-Customer Online Communities: a Proto-typology
This paper describes an exploratory, qualitative study of a process for extracting, identifying and exploiting an enterprise's implicit (less visible) web communities using l...
Edna O. F. Reid
WAIM
2010
Springer
15 years 4 months ago
Detecting Comment Spam through Content Analysis
In the Web 2.0 eras, the individual Internet users can also act as information providers, releasing information or making comments conveniently. However, some participants may spre...
Congrui Huang, Qiancheng Jiang, Yan Zhang
EUROMED
2010
15 years 4 months ago
A Simple Approach to Link 3D Photorealistic Models with Content of Bibliographic Repositories
Linking 3D photorealistic and virtual reality models with contents of bibliographic repositories and resources is needed for archeological and historical analyses, public understan...
Wassim Moussa, Dieter Fritsch