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PRIMA
2007
Springer
16 years 1 months ago
An Asymmetric Protocol for Argumentation Games in Defeasible Logic
Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer ...
Jenny Eriksson Lundström, Guido Governatori, ...
EICS
2009
ACM
15 years 11 months ago
MoLIC designer: towards computational support to hci design with MoLIC
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...
Ugo Braga Sangiorgi, Simone Diniz Junqueira Barbos...
CADUI
2006
15 years 8 months ago
Designing And Developing Multi-User, Multi-Device Web Interfaces
: The need for support of multi-user interaction is growing in several application domains, including the Web. However, there is a lack of tools able to support designers and devel...
Fabio Paternò, Ines Santos
ATVA
2010
Springer
135views Hardware» more  ATVA 2010»
15 years 8 months ago
Probabilistic Contracts for Component-Based Design
Abstract. We define a probabilistic contract framework for the construction of component-based embedded systems, based on the theory of Interactive Markov Chains. A contract specif...
Dana N. Xu, Gregor Gößler, Alain Giraul...
KI
2010
Springer
15 years 5 months ago
Human Head Pose Estimation Using Multi-appearance Features
Non-verbal interaction signals are of great interest in the research field of natural human-robot interaction. These signals are not limited to gestures and emotional expressions ...
Norbert Schmitz, Gregor Zolynski, Karsten Berns