Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer ...
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...
: The need for support of multi-user interaction is growing in several application domains, including the Web. However, there is a lack of tools able to support designers and devel...
Abstract. We define a probabilistic contract framework for the construction of component-based embedded systems, based on the theory of Interactive Markov Chains. A contract specif...
Non-verbal interaction signals are of great interest in the research field of natural human-robot interaction. These signals are not limited to gestures and emotional expressions ...