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SIGGRAPH
2010
ACM
15 years 11 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
NIME
2004
Springer
97views Music» more  NIME 2004»
16 years 4 days ago
PebbleBox and CrumbleBag: Tactile Interfaces for Granular Synthesis
The PebbleBox and the CrumbleBag are examples of a granular interaction paradigm, in which the manipulation of physical grains of arbitrary material becomes the basis for interact...
M. Sile O'Modhrain, Georg Essl
AGENTS
2000
Springer
15 years 10 months ago
Learning to Trust
Abstract. Evolutionary game-theory is a powerful tool to investigate the development of complex relations between individuals such as the emergence of cooperation and trust. But th...
Andreas Birk 0002
ECIS
2004
15 years 8 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
163
Voted
INTERACT
2003
15 years 8 months ago
Intelligent Manipulation Techniques for Conceptual 3D Design
: One of the main operations in conceptual 3D design is the rearrangement of single and composite objects. This paper presents a new conceptual 3D design system that affords easy m...
Ji-Young Oh, Wolfgang Stürzlinger