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CHI
2004
ACM
16 years 7 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
CHI
2004
ACM
16 years 7 months ago
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Anatole Lécuyer, Jean-Marie Burkhardt, Laur...
SIGMOD
2005
ACM
156views Database» more  SIGMOD 2005»
16 years 6 months ago
Model-driven design of service-enabled web applications
Significant efforts are currently invested in application integration to enable the interaction and composition of business processes of different companies, yielding complex, mul...
Marco Brambilla, Stefano Ceri, Piero Fraternali, R...
CSCW
2010
ACM
16 years 3 months ago
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation,...
Björn Hartmann, Meredith Ringel Morris, Hrvoj...
EVOW
2009
Springer
16 years 1 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne