Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
Maintaining the Quality of Service (QoS) is important for self-healing web service-based distributed interactive applications. It requires the ability to deal with permanently cha...
In human face-to-face interaction, participants can rely on a number of audio-visual information for interpreting interlocutors' communicative intentions, such information st...
We present Wave menus, a variant of multi-stroke marking menus designed for improving the novice mode of marking while preserving their efficiency in the expert mode of marking. Fo...
Abstract. Visualizing social networks presents challeges for both nodelink and adjacency matrix representations. Social networks are locally dense, which makes node-link displays u...