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COMSIS
2010
15 years 3 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
ICIP
2008
IEEE
16 years 7 months ago
Activity-based temporal segmentation for videos of interacting objects using invariant trajectory features
This paper presents a content-based approach for temporal segmentation of videos. Tracked objects are characterized by their 2D trajectories which are used in a meaningful way to ...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
ICSE
1994
IEEE-ACM
15 years 10 months ago
Formalizing Architectural Connection
As software systems become more complex the overall system structure { or software architecture { becomes a central design problem. An important step towards an engineering discip...
Robert J. Allen, David Garlan
CONCUR
2009
Springer
16 years 16 days ago
Encoding Asynchronous Interactions Using Open Petri Nets
Abstract. We present an encoding for (bound) processes of the asynchronous CCS with replication into open Petri nets: ordinary Petri nets equipped with a distinguished set of open ...
Paolo Baldan, Filippo Bonchi, Fabio Gadducci
E4MAS
2005
Springer
15 years 11 months ago
Grounding Social Interactions in the Environment
Abstract. While agents and environments are two intimately connected concepts, most approaches for multi-agent development focus on the agent-specific part of the system, whereas ...
Florian Klein, Holger Giese