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NETGAMES
2006
ACM
16 years 4 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
SOFTVIS
2006
ACM
16 years 4 days ago
Multiscale and multivariate visualizations of software evolution
Software evolution visualization is a promising technique for assessing the software development process. We study how complex correlations of software evolution attributes can be...
Lucian Voinea, Alexandru Telea
UIST
2006
ACM
16 years 4 days ago
RecipeSheet: creating, combining and controlling information processors
Many tasks require users to extract information from diverse sources, to edit or process this information locally, and to explore how the end results are affected by changes in th...
Aran Lunzer, Kasper Hornbæk
VALUETOOLS
2006
ACM
111views Hardware» more  VALUETOOLS 2006»
16 years 4 days ago
Stability of multi-class queueing systems with state-dependent service rates
We examine the stability of multi-class queueing systems with the special feature that the service rates of the various classes depend on the number of users present of each of th...
Matthieu Jonckheere, Sem C. Borst
ICRA
2005
IEEE
166views Robotics» more  ICRA 2005»
15 years 11 months ago
Bilateral Teleoperation of Multiple Cooperative Robots over Delayed Communication Networks: Theory
Abstract— We propose a control framework for the bilateral teleoperation between a single master robot and multiple cooperative slave robots with communication-delay in the maste...
Dongjun Lee, Mark W. Spong