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ICDE
2005
IEEE
157views Database» more  ICDE 2005»
16 years 7 months ago
MoDB: Database System for Synthesizing Human Motion
Enacting and capturing real motion for all potential scenarios is terribly expensive; hence, there is a great demand to synthetically generate realistic human motion. However, it ...
Timothy Edmunds, S. Muthukrishnan, Subarna Sadhukh...
DAC
2004
ACM
16 years 7 months ago
Adaptive data partitioning for ambient multimedia
In the near future, Ambient Intelligence (AmI) will become part of everyday life. Combining feature-rich multimedia with AmI (dubbed Ambient Multimedia for short) has the potentia...
Xiaoping Hu, Radu Marculescu
ICML
1999
IEEE
16 years 7 months ago
Implicit Imitation in Multiagent Reinforcement Learning
Imitation is actively being studied as an effective means of learning in multi-agent environments. It allows an agent to learn how to act well (perhaps optimally) by passively obs...
Bob Price, Craig Boutilier
WWW
2004
ACM
16 years 7 months ago
Semantic Web-based Adaptive Hypermedia
Adaptive Hypermedia constitutes a large portion of the Web nowadays. Issues of personalization and adaptation become crucial for the efficient handling of the information on the I...
Lora Aroyo, Paul De Bra, Vadim I. Chepegin
SIGMOD
2009
ACM
218views Database» more  SIGMOD 2009»
16 years 6 months ago
DejaVu: declarative pattern matching over live and archived streams of events
DejaVu is an event processing system that integrates declarative pattern matching over live and archived streams of events on top of a novel system architecture. We propose to dem...
Nihal Dindar, Baris Güç, Patrick Lau, ...