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AAAI
2006
15 years 7 months ago
A Unified Cognitive Architecture for Physical Agents
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
Pat Langley, Dongkyu Choi
AIM
2006
15 years 7 months ago
Creativity and the creation process in global virtual teams: Case study of the intercultural virtual project
: This article studies the creation process in global virtual teams (GVTs). It determines factors that may increase or reduce their creativity. A case study covering the 25 GVTs be...
Rafik Letaief, Marc Favier, Francois Le Coat
CADUI
2004
15 years 7 months ago
A Design Toolkit for Hypermedia Applications Based on Ariadne Development Method
The development process of hypermedia applications implies very specific problems mainly related, first, to the use of navigational structures, interactive behaviours and multimed...
Susana Montero, Camino Fernández, Juan Manu...
EHCI
2004
15 years 7 months ago
Formalising an Understanding of User-System Misfits
Many of the difficulties users experience when working with interactive systems arise from misfits between the user's conceptualisation of the domain and device with which the...
Ann Blandford, Thomas R. G. Green, Iain Connell
FLAIRS
2004
15 years 7 months ago
Developing Task Specific Sensing Strategies Using Reinforcement Learning
Robots that can adapt and perform multiple tasks promise to be a powerful tool with many applications. In order to achieve such robots, control systems have to be constructed that...
Srividhya Rajendran, Manfred Huber