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GW
2003
Springer
138views Biometrics» more  GW 2003»
15 years 12 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
NOSSDAV
2010
Springer
15 years 11 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
SIGGRAPH
1997
ACM
15 years 11 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
CHI
2001
ACM
15 years 10 months ago
Automating camera management for lecture room environments
Given rapid improvements in network infrastructure and streaming-media technologies, a large number of corporations and universities are recording lectures and making them availab...
Qiong Liu, Yong Rui, Anoop Gupta, Jonathan J. Cadi...
CAINE
2008
15 years 8 months ago
New Architecture and Protocols for Global-Scale Machine Communities
This article is about the new universal architecture which allows electronic devices of different functionalities and manufacturers, as well as on-line services, to seamlessly int...
Vladimir Krylov, N. Mikhaylov, Dmitry V. Ponomarev