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FPL
2007
Springer
105views Hardware» more  FPL 2007»
16 years 25 days ago
An Execution Model for Hardware/Software Compilation and its System-Level Realization
We introduce a new execution model for orchestrating the interaction between the conventional processor and the reconfigurable compute unit in adaptive computer systems. We then ...
Holger Lange, Andreas Koch
CDVE
2004
Springer
157views Visualization» more  CDVE 2004»
16 years 2 days ago
Cooperative Design for Artistic Performances
ALTERNE (Alternative Realities in Networked Environments) platform aims at providing a high level of integration between various techniques supporting mixed reality, graphics, inte...
Michal Masa, Jiri Zara, Bohus Ziskal, Pavel Smetan...
HAPTICS
2003
IEEE
15 years 12 months ago
Levels of Detail in Reducing Cost of Haptic Rendering: A Preliminary User Study
Haptic rendering complex objects in virtual environments is computationally intensive. In this paper we start the investigation of a new category of approach to reducing the compu...
Jian Zhang, Shahram Payandeh, John Dill
SIGGRAPH
2003
ACM
15 years 12 months ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
ICWSM
2010
15 years 5 months ago
Longevity in Second Life
User retention is important to the success of online social media, particularly in virtual world settings where users shape one another’s online experience. We study a rich set ...
ChunYuen Teng, Lada A. Adamic