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SIGGRAPH
1995
ACM
15 years 10 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
HAPTICS
2005
IEEE
16 years 2 days ago
Event-Based Haptics and Acceleration Matching: Portraying and Assessing the Realism of Contact
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
Katherine J. Kuchenbecker, Jonathan Fiene, Gü...
QSIC
2007
IEEE
16 years 22 days ago
Coping with API Evolution for Running, Mission-Critical Applications Using Virtual Execution Environment
Recent research showed that the majority of compatibility-breaking changes in a component-based, object-oriented software system are refactorings [5]. The software updating proces...
Bashar Gharaibeh, Tien N. Nguyen, J. Morris Chang
RE
2001
Springer
15 years 11 months ago
Virtual Environment Modeling for Requirements Validation of High Consequence Systems
An essential type of “evidence”of the correctness of the requirements formalization process can be provided by human-based calculation. Human calculation can be significantly ...
Victor L. Winter, Dejan Desovski, Bojan Cukic
IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...