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TMM
2002
100views more  TMM 2002»
15 years 5 months ago
On a unified architecture for video-on-demand services
Abstract--Current video-on-demand (VoD) systems can be classified into two categories: 1) true-VoD (TVoD) and 2) near-VoD (NVoD). TVoD systems allocate a dedicated channel for ever...
Jack Y. B. Lee
CHI
1997
ACM
15 years 10 months ago
Conversational Awareness in Multiparty VMC
In this demonstration, we present a number of videoconferencing systems which differ in support for conversational awareness. We argue that such systems should convey speech, rela...
Roel Vertegaal
CHI
2011
ACM
14 years 9 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
CHI
2000
ACM
15 years 10 months ago
An interactive comic book presentation for exploring video
This paper presents a method for generating compact pictorial summarizations of video. We developed a novel approach for selecting still images from a video suitable for summarizi...
John S. Boreczky, Andreas Girgensohn, Gene Golovch...
CIVR
2010
Springer
254views Image Analysis» more  CIVR 2010»
15 years 10 months ago
Video scene analysis of interactions between humans and vehicles using event context
In this paper, we present a methodology to estimate a detailed state of a video scene involving multiple humans and vehicles. In order to annotate and retrieve videos containing a...
M. S. Ryoo, Jong Taek Lee, Jake K. Aggarwal