Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
An interactive human segmentation approach is described. Given regions of interest provided by users, the approach iteratively estimates segmentation via a generalized EM algorith...
Zhe Lin, Larry S. Davis, David S. Doermann, Daniel...
This article proposes a new statistical model for fast 3D articulated body tracking, similar to the loose-limbed model, but where inter-frame coherence is taken into account by us...
This paper describes an interactive vision system for a robot that finds an object specified by a user and brings it to the user. The system first registers object models automati...
There has been much recent work on algorithms for limiting disclosure in data publishing. However, these algorithms have not been put to use in any comprehensive, usable toolkit f...