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WIAMIS
2009
IEEE
16 years 1 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
ASIASIM
2004
Springer
16 years 6 days ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
UIALL
2004
Springer
16 years 4 days ago
A Framework for Context-Sensitive Coordination of Human Interruptions in Human-Computer Interaction
Abstract. Recent trends in software development directed toward intelligence, distribution, and mobility need to be followed by an increased sophistication in user interface design...
Sonja Gievska, John L. Sibert
ICANN
2003
Springer
16 years 12 hour ago
The Interaction of Recurrent Axon Collateral Networks in the Basal Ganglia
We have proposed that the basal ganglia act as the central switching mechanism for the action selection system of the vertebrate brain. Simulation of our functional model of basal ...
Mark D. Humphries, Tony J. Prescott, Kevin N. Gurn...
EVOW
2010
Springer
15 years 4 months ago
Coevolutionary Dynamics of Interacting Species
One of the open questions in evolutionary computation is how an arms race may be initiated between coevolving entities such that the entities acquire new behaviors and increase in ...
Marc Ebner, Richard A. Watson, Jason Alexander