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PG
1998
IEEE
15 years 11 months ago
Interactive Mesh Dragging with Adaptive Remeshing Technique
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fu...
EUROSSC
2006
Springer
15 years 10 months ago
Toward Wide Area Interaction with Ubiquitous Computing Environments
Despite many years of ubiquitous computing (ubicomp) middleware research, deployment of such systems has not been widespread. We suggest this is in part because we lack a shared mo...
Michael Blackstock, Rodger Lea, Charles Krasic
SG
2004
Springer
16 years 1 days ago
A Framework Supporting General Object Interactions for Dynamic Virtual Worlds
Abstract. This work introduces a new interaction framework for dynamic virtual environments. The proposed system is designed to deal with all possible interactions in a virtual wor...
Pieter Jorissen, Wim Lamotte
MM
2000
ACM
93views Multimedia» more  MM 2000»
15 years 11 months ago
Zyklodeon: a software construction kit modeling cyclic timing patterns
Zyklodeon is a highly visual, highly interactive software construction kit. Players create cartoon-like dancers and endow them with properties that influence emergence of cyclic t...
Carol Strohecker, A. H. Slaughter, M. A. Horvath, ...
CHI
2009
ACM
16 years 7 months ago
Double-side multi-touch input for mobile devices
We present a new mobile interaction model, called double-side multi-touch, based on a mobile device that receives simultaneous multi-touch input from both the front and the back o...
Erh-li Early Shen, Sung-sheng Daniel Tsai, Hao-hua...