This paper reports the trial of a wearable data capture device, SenseCam, as a resource for digital narratives and uses data from the trial to reflect on the models of the ,,mind ...
Richard H. R. Harper, David W. Randall, Nicola Smy...
In a pervasive computing environment, the devices are embedded in the physical world, providing services and interconnected by a communication network. Composition of these servic...
Joanna Izabela Siebert, Jiannong Cao, Long Cheng, ...
- We present the Adaptive eLearning Platform (AeLP) – a platform solution for creating rich, interactive, and highly visual, adaptive eLearning activities designed using Virtual ...
: Service-oriented architectures (SOA) are recent architectures enabling interoperable machine-to-machine process interaction by generating a comprehensive view of independent soft...
: E-Learning offers the advantage of interactivity: an E-Learning system can adapt the learning materials to suit the learner’s personality and his goals, and it can react to the...