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BMCBI
2005
115views more  BMCBI 2005»
15 years 6 months ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
AOSE
2005
Springer
15 years 11 months ago
Hermes: Designing Goal-Oriented Agent Interactions
Interactions between agents are traditionally specified as interaction protocols using notations such as Petri nets, AUML, or finite state machines. These protocols are a poor ...
Christopher Cheong, Michael Winikoff
ICALT
2006
IEEE
16 years 6 days ago
Drawing Things Together: Integrating Modalities and Co-ordinating Understanding
Graphical dialogue -the collaborative construction and modification of drawings- forms an integrated part of many human interactions e.g., the construction of sketch maps, archite...
Patrick G. T. Healey
CHI
2003
ACM
15 years 11 months ago
Isometric pointer interfaces for wearable 3D visualization
3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated f...
David M. Krum, Rob Melby, William Ribarsky, Larry ...
ICMCS
2006
IEEE
175views Multimedia» more  ICMCS 2006»
16 years 6 days ago
Bringing the Wiki Collaboration Model to the Tabletop World
We present an interactive workspace that integrates wiki collaboration in knowledge-building activities with face-to-face scenarios like brainstorming or problem solving sessions....
Stefano Baraldi, Alberto Del Bimbo, Alessandro Val...