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ISMAR
2003
IEEE
15 years 11 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
DIGITALCITIES
2003
Springer
15 years 11 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
ECAL
2003
Springer
15 years 11 months ago
Building a Hybrid Society of Mind Using Components from Ten Different Authors
Building large complex minds is difficult because we do not understand what the necessary components are or how they should interact. Even if the components were known it is diffic...
Ciarán O'Leary, Mark Humphrys
CHI
2009
ACM
15 years 11 months ago
Passive photography from a creative perspective: "If I would just shoot the same thing for seven days, it's like... What's the p
This paper aims to contribute with an understanding of meaningful experiences of photography, to support reflection upon the design of future camera devices. We have conducted a s...
Sara Ljungblad
HRI
2009
ACM
15 years 11 months ago
On using mixed-initiative control: a perspective for managing large-scale robotic teams
Prior work suggests that the potential benefits of mixed initiative management of multiple robots are mitigated by situational factors, including workload and operator expertise....
Benjamin Hardin, Michael A. Goodrich