Tuning the performance of applications requires understanding the interactions between code and target architecture. This paper describes a performance modeling approach that not ...
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...
Electroacoustic music lacks a definitive vocabulary for describing its spatiality. Not only does it lack a vocabulary for describing the spatial attributes of individual sound sour...
In this work, a new type of collaborative learning activity is proposed in order to enable students to explore and understand information in highly mobile situations. We call this ...
Gustavo Zurita, Nelson Baloian, Pedro Antunes, Fel...