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HCI
2009
15 years 4 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
WICSA
2008
15 years 8 months ago
Ready! Set! Go! An Action Research Agenda for Software Architecture Research
Software architecture practice is highly complex. Software architects interact with business as well as technical aspects of systems, often embedded in large and changing organiza...
Henrik Bærbak Christensen, Klaus Marius Hans...
AAAI
1998
15 years 7 months ago
The Role of Data Reprocessing in Complex Acoustic Environments
The Integrated Processing and Understanding of Signals (IPUS) architecture is a general blackboard framework for structuring bidirectional interaction between front-end signal pro...
Frank Klassner, Victor R. Lesser, Hamid Nawab
ACMACE
2009
ACM
16 years 1 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
HT
2007
ACM
15 years 10 months ago
What is an analogue for the semantic web and why is having one important?
This paper postulates that for the Semantic Web to grow and gain input from fields that will surely benefit it, it needs to develop an analogue that will help people not only unde...
m. c. schraefel