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SIGMOD
2006
ACM
161views Database» more  SIGMOD 2006»
16 years 6 months ago
Paper-based mobile access to databases
Our demonstration is a paper-based interactive guide for visitors to the world's largest international arts festival that was developed as part of a project investigating new...
Beat Signer, Moira C. Norrie, Michael Grossniklaus...
MHCI
2007
Springer
16 years 18 days ago
Gait alignment in mobile phone conversations
Conversation partners on mobile phones can align their walking gait without physical proximity or visual feedback. We investigate gait synchronization, measured by accelerometers ...
Roderick Murray-Smith, Andrew Ramsay, Simon Garrod...
ACMACE
2005
ACM
16 years 1 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
MOBICOM
2005
ACM
16 years 1 days ago
Experimental platform for mobile information systems
Interaction design is a major issue for mobile information systems in terms of not only the choice of input-output channels and presentation of information, but also the applicati...
Rudi Belotti, Corsin Decurtins, Moira C. Norrie, B...
KI
2008
Springer
15 years 6 months ago
Autonomous Learning of User's Preferences Improved through User Feedback
Ambient Intelligent (AmI) environments are supposed to act proactively anticipating the user's needs and preferences, therefore the capability of an AmI system to learn those ...
Asier Aztiria, Juan Carlos Augusto, Alberto Izagui...