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ICWL
2007
Springer
16 years 19 days ago
Learning How to Dance Using a Web 3D Platform
In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
Nadia Magnenat-Thalmann, Dimitrios Protopsaltou, E...
CCGRID
2006
IEEE
16 years 16 days ago
Learning-Based Negotiation Strategies for Grid Scheduling
One of the key requirement for Grid infrastructures is the ability to share resources with nontrivial qualities of service. However, resource management in a decentralized infrast...
Jiadao Li, Ramin Yahyapour
ACMACE
2006
ACM
16 years 14 days ago
Internet pajama
Internet Pajama is a novel wearable system aimed at promoting physical interaction in remote communication between parent and child. This system enables parent and child to hug on...
James Keng Soon Teh, Shang Ping Lee, Adrian David ...
CIG
2005
IEEE
16 years 3 days ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
CSB
2005
IEEE
149views Bioinformatics» more  CSB 2005»
16 years 3 days ago
Combinatorial method of splice sites prediction
Predicting and proper ranking of splice sites (SS) is a challenging problem in bioinformatics and machine learning communities. Proposed method of donor and acceptor SSs predictio...
Alexander G. Churbanov, Hesham H. Ali