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DAGM
2003
Springer
16 years 3 days ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
CRV
2007
IEEE
101views Robotics» more  CRV 2007»
15 years 10 months ago
Fourier tags: Smoothly degradable fiducial markers for use in human-robot interaction
In this paper we introduce the Fourier tag, a synthetic fiducial marker used to visually encode information and provide controllable positioning. The Fourier tag is a synthetic ta...
Junaed Sattar, Eric Bourque, Philippe Giguè...
CGF
2002
93views more  CGF 2002»
15 years 6 months ago
Transparency in Interactive Technical Illustrations
This paper describes how technical illustrations containing opaque and non-opaque objects can be automatically generated. Traditional methods to show transparency in manual drawin...
Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl
MICCAI
2004
Springer
16 years 7 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
ROBOCUP
2004
Springer
85views Robotics» more  ROBOCUP 2004»
16 years 6 days ago
Optimizing Precision of Self-Localization in the Simulated Robotics Soccer
We show that all published visual data processing methods for the simulated robotic soccer so far were not utilizing all available information, because they were mainly based on he...
Vadim Kyrylov, David Brokenshire, Eddie Hou