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CGF
2000
102views more  CGF 2000»
15 years 6 months ago
Tone Reproduction for Interactive Walkthroughs
When a rendering algorithm has created a pixel array of radiance values the task of producing an image is not yet completed. In fact, to visualize the result the radiance values s...
Annette Scheel, Marc Stamminger, Hans-Peter Seidel
TLT
2010
157views more  TLT 2010»
15 years 1 months ago
An Interactive Table for Supporting Participation Balance in Face-to-Face Collaborative Learning
We describe an interactive table designed for supporting face-to-face collaborative learning. The table, Reflect, addresses the issue of unbalanced participation during group discu...
Khaled Bachour, Frédéric Kaplan, Pie...
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
14 years 10 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid
WIAMIS
2009
IEEE
16 years 1 months ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
197
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VIS
2004
IEEE
131views Visualization» more  VIS 2004»
16 years 8 months ago
Visualization of Intricate Flow Structures for Vortex Breakdown Analysis
Vortex breakdowns and flow recirculation are essential phenomena in aeronautics where they appear as a limiting factor in the design of modern aircrafts. Because of the inherent i...
Charles D. Hansen, Christoph Garth, Eduard Deines,...