Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient ...
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Abstract—An interactive retrieval method adapted to surveillance video is presented. The approach is formulated as an iterative SVM classification and builds upon the two major ...
Blind and visually-impaired people cannot access essential information in the form of written text in our environment (e.g., on restaurant menus, street signs, door labels, produc...
Tudor Dumitras, Matthew L. Lee, Pablo Quinones, As...