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AUSDM
2006
Springer
93views Data Mining» more  AUSDM 2006»
15 years 10 months ago
Visualisation and Exploration of Scientific Data Using Graphs
Abstract. We present a prototype application for graph-based data exploration and mining, with particular emphasis on scientific data. The application has a Flash-based graphical i...
Ben Raymond, Lee Belbin
FPLAY
2008
15 years 8 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
FPLAY
2008
15 years 8 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
GRAPHICSINTERFACE
2008
15 years 7 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
GRID
2008
Springer
15 years 7 months ago
User- and job-centric monitoring: Analysing and presenting large amounts of monitoring data
For data analysis or simulations (e.g. in particle physics) single users submit hundreds or thousands of jobs to the Grid. This puts a new burden on the users side - keeping an ov...
Henrik Eichenhardt, Ralph Müller-Pfefferkorn,...