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GAMEON
2009
15 years 4 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
HCI
2009
15 years 4 months ago
User Centered Design of a Learning Object Repository
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
Núria Ferran, Ana-Elena Guerrero-Rold&aacut...
HCI
2009
15 years 4 months ago
Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers
Abstract. In many applications of Augmented Reality (AR), rectangular markers are tracked in real time by capturing with cameras. In this paper, we consider the AR application in w...
Yuki Arai, Hideo Saito
ICCAD
2009
IEEE
82views Hardware» more  ICCAD 2009»
15 years 4 months ago
Operating system scheduling for efficient online self-test in robust systems
Very thorough online self-test is essential for overcoming major reliability challenges such as early-life failures and transistor aging in advanced technologies. This paper demon...
Yanjing Li, Onur Mutlu, Subhasish Mitra
CGF
2010
139views more  CGF 2010»
15 years 1 months ago
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors
In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our ...
Carlos Andújar, Pere Brunet, Antoni Chica, ...