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CORR
2008
Springer
134views Education» more  CORR 2008»
15 years 7 months ago
Implementation of perception and action at nanoscale
Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advan...
Sylvain Marlière, Jean-Loup Florens, Floren...
IJIM
2007
174views more  IJIM 2007»
15 years 6 months ago
Contextual Mobile Learning: A Step Further to Mastering Professional Appliances
—In this paper we describe our approach whose objective is to apply MOCOCO concepts to e-learning. After a short presentation of MOCOCO (Mobility, COoperation, Contextua-lisation...
Bertrand T. David, René Chalon, Olivier Cha...
AAI
2000
122views more  AAI 2000»
15 years 6 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 6 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
RAS
2007
127views more  RAS 2007»
15 years 6 months ago
Programmable springs: Developing actuators with programmable compliance for autonomous robots
Developing real robots that can exploit dynamic interactions with the environment requires the use of actuators whose behaviour can vary from high stiffness to complete complianc...
Bill Bigge, Inman R. Harvey