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ACMIDC
2009
15 years 10 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
195
Voted
HAPTICS
2009
IEEE
15 years 10 months ago
Computationally efficient techniques for data-driven haptic rendering
Data-driven haptic rendering requires processing of raw recorded signals, which leads to high computational effort for large datasets. To achieve real-time performance, one possib...
Raphael Höver, Massimiliano Di Luca, Gá...
GECCO
2006
Springer
146views Optimization» more  GECCO 2006»
15 years 10 months ago
Evolutionary motion design for humanoid robots
We propose a new approach to generating the motion of humanoid robots intuitively by means of Interactive Evolutionary Computation (IEC). In our system, novice users are able to d...
Toshihiko Yanase, Hitoshi Iba
CHI
2010
ACM
15 years 9 months ago
Graaasp: a web 2.0 research platform for contextual recommendation with aggregated data
In this paper we describe Graaasp, a social software currently under development to support the creation of a real usage database of social artifacts. Our goals are twofold: First...
Evgeny Bogdanov, Sandy El Helou, Denis Gillet, Chr...
INTERACT
2007
15 years 8 months ago
Interfacing Video Capture, Editing and Publication in a Tangible Environment
The paper presents a novel approach to collecting, editing and performing visual and sound clips in real time. The cumbersome process of capturing and editing becomes fluid in the ...
Cati Vaucelle, Hiroshi Ishii