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ACMACE
2007
ACM
15 years 10 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
179
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CSCWD
2006
Springer
15 years 10 months ago
An Agent-Mediated Service Framework Facilitating Virtual Organizations
The ability to construct dynamic, flexible virtual organizations becomes one of the most desired features of a distributed application system. This paper proposes an agent-mediated...
Baohua Shan, Yanbo Han, Weiqun Sun
WSCG
2001
104views more  WSCG 2001»
15 years 8 months ago
Virtual Environment for Cooperative Assistance in Teleoperation
- In order to help the user to accomplish a task, teleoperation systems have to integrate different tools such as visualization, divers interaction devices, planning tools, etc......
Olivier Heguy, Nancy Rodriguez, Hervé Luga,...
PODC
2004
ACM
16 years 5 days ago
Computation in networks of passively mobile finite-state sensors
We explore the computational power of networks of small resource-limited mobile agents. We define two new models of computation based on pairwise interactions of finite-state ag...
Dana Angluin, James Aspnes, Zoë Diamadi, Mich...
CPE
1998
Springer
123views Hardware» more  CPE 1998»
15 years 11 months ago
A Modular and Scalable Simulation Tool for Large Wireless Networks
This paper describes a modular and scalable simulation environment, called GloMoSim, to evaluate end-to-end performance of integrated wired and wireless networks. GloMoSim has been...
Rajive Bagrodia, Mario Gerla