This work presents a real time system for detection and tracking of facial features in video sequences. Such system may be used in visual communication applications, such as teleco...
Shape from Shading (SFS) is one of the most extensively studied problems in Computer Vision. However, most of the approaches only deal with Lambertian or other specific shading mo...
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...