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CVPR
2010
IEEE
16 years 3 months ago
iCoseg: Interactive Co-segmentation with Intelligent Scribble Guidance
We present an algorithm for Interactive Cosegmentation of a foreground object from a group of related images. While previous approaches focus on unsupervised co-segmentation, we us...
Dhruv Batra, Adarsh Kowdle, Devi Parikh, Jiebo Luo...
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Enhanced turning point displays facilitate drivers' interaction with navigation devices
Recently, the use of in-vehicle navigation devices, such as PNDs (Personal or Portable Navigation Devices) has become pervasive, and the device functions have been rapidly expande...
Myounghoon Jeon, Junho Park, Ubeom Heo, Jongmin Yu...
CSAC
2006
15 years 8 months ago
Managing Network Troubles while Interacting within Collaborative Virtual Environments
Abstract. We are interested in real time collaborative interactions within Collaborative Virtual Environments (CVE). This domain relies on the low latency offered by high speed net...
Thierry Duval, Chadi El Zammar
WSCG
2004
242views more  WSCG 2004»
15 years 8 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
EUSFLAT
2009
156views Fuzzy Logic» more  EUSFLAT 2009»
15 years 4 months ago
Interactive Fuzzy Modeling by Evolutionary Multiobjective Optimization with User Preference
One of the new trends in genetic fuzzy systems (GFS) is the use of evolutionary multiobjective optimization (EMO) algorithms. This is because EMO algorithms can easily handle two c...
Yusuke Nojima, Hisao Ishibuchi