We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Abstract. In this paper we present our work in setting up a collaborative virtual environment (CVE) framework which is built to support collaborative creative meetings for geograph...
An increasing number of tasks require people to explore, navigate and search extremely complex data sets visualized as graphs. Examples include electrical and telecommunication ne...
Nelson Wong, M. Sheelagh T. Carpendale, Saul Green...
Realistic haptic interaction in volume sculpting is a decisive prerequisite for successful simulation of bone surgery. We present a haptic rendering algorithm, based on a multi-poi...
Andreas Petersik, Bernhard Pflesser, Ulf Tiede, Ka...
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...