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KDD
2005
ACM
91views Data Mining» more  KDD 2005»
16 years 6 months ago
On mining cross-graph quasi-cliques
Joint mining of multiple data sets can often discover interesting, novel, and reliable patterns which cannot be obtained solely from any single source. For example, in cross-marke...
Jian Pei, Daxin Jiang, Aidong Zhang
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 10 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
UIST
1993
ACM
15 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CHI
2010
ACM
16 years 1 months ago
Touch projector: mobile interaction through video
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live video image on a computer screen. In this paper we revisit this metaphor and investig...
Sebastian Boring, Dominikus Baur, Andreas Butz, Se...
EICS
2009
ACM
15 years 10 months ago
A formal approach supporting the comparative predictive assessment of the interruption-tolerance of interactive systems
This paper presents an approach for investigating in a predictive way potential disruptive effects of interruptions on task performance in a multitasking environment. The approach...
Philippe A. Palanque, Marco Winckler, Jean-Fran&cc...