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SMI
1999
IEEE
15 years 10 months ago
Skeletal Methods of Shape Manipulation
The geometric skeleton is derived from a static object using an implicit `directions' method; an IK skeleton is derived from and used to manipulate the geometric skeleton. Th...
Jules Bloomenthal, Chek T. Lim
ICMCS
2005
IEEE
117views Multimedia» more  ICMCS 2005»
15 years 12 months ago
Interactive Clustering of Video Segments for Media Structuring
Structuring video data is necessary for its effective retrieval and summarization. In particular, collecting similar scenes from semantic aspects highly contributes to the structu...
Yukihiro Kinoshita, Naoko Nitta, Noboru Babaguchi
CVPR
2001
IEEE
16 years 8 months ago
Generic Model Abstraction from Examples
Model Abstraction from Examples Yakov Keselman, Member, IEEE, and Sven Dickinson, Member, IEEE The recognition community has typically avoided bridging the representational gap bet...
Yakov Keselman, Sven J. Dickinson
CSCW
2002
ACM
15 years 6 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
DAGM
2006
Springer
15 years 10 months ago
Analysis on a Local Approach to 3D Object Recognition
Abstract. We present a method for 3D object modeling and recognition which is robust to scale and illumination changes, and to viewpoint variations. The object model is derived fro...
Elisabetta Delponte, Elise Arnaud, Francesca Odone...