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ICCV
2009
IEEE
16 years 11 months ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...
PG
1999
IEEE
15 years 10 months ago
Modeling and Rendering Methods of Clouds
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of o...
Tomoyuki Nishita, Yoshinori Dobashi
ECCV
2010
Springer
15 years 7 months ago
Joint Estimation of Motion, Structure and Geometry from Stereo Sequences
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
Levi Valgaerts, Andrés Bruhn, Henning Zimme...
CVPR
2009
IEEE
17 years 1 months ago
Illumination and Spatially Varying Specular Reflectance from a Single View
Estimating the illumination and the reflectance properties of an object surface from a sparse set of images is an important but inherently ill-posed problem. The problem becomes...
Kenji Hara (Kyushu University), Ko Nishino (Drexel...
ICIP
2008
IEEE
16 years 8 months ago
Learning action dictionaries from video
Summarizing the contents of a video containing human activities is an important problem in computer vision and has important applications in automated surveillance systems. Summar...
Pavan K. Turaga, Rama Chellappa